* Increased general's death rate in battle mode.
* Increased units attacking enemy general and marshalls from battalion dispatch.
* Added text to display a person's civilization in the General Info dlg (Right-Click dlg)
under the Title and Satisfaction submode.
* Removed the trade items variety bonus from city happiness for balancing purpose.
* Spreadsheet table in Palace Mode and Army Creation Mode in World Mode will now display
values which will include the mod values (from Titles and Special items). These values
will be displayed in red font.
* A dialogue will appear to inform the player that a city is under riot when a city goes rioting.
* Fix a bug on recruting.
* In hard mode, transferring gold different city through armies will make the city which lose gold lose city happiness.
* Cities without governor now will cause people become unhappy.
* Cities under riot will have a chance to rebel and seperate from the empire.
* Tune down reward effect.
* Tune up Indian archer's loading time. (I think they are too powerful)
* Fixed bug which wouldn't display and hide the spy icon properly for a castle in the world mode.
* Fixed bug which allow player to change civilization of city before the school has been completely built.
* For Easy Mode, the happiness bonus from having any of the three trade items (Wool, Wine & Oil), is doubled (2).
* Made it so that the capitals will receive +5 bonus in city happiness.
* Fixed minor bug involving destroying Senator House.
* Tune unit's abiity in different civilizations.
* Tune down non-important character's ability to stand out the others.
* Fixed a bug preventing AI to unity together against a global threat.



Oil - can increase the happiness of all the cities in the nation's
trade routes.
Wine - can increase happiness of all the cities in the nation's
trade routes.
Wool - can increase happiness of all the cities in the nation's
trade routes.